Wednesday, September 10, 2008

Spore, The Final Frontier


After 5 years in production and 3 years of hype it finally came. Spore. Promising more than a deluxe Swiss army knife for a cave man, this game has been set up to change the way we game and interact with each other. So the question is does it deliver?

The entire premise around this game is taking a creature from the cellular level and evolving it all the way up to the space age. Not enough? well you can customize your creatures body, looks, color, pattern, abilities, buildings, vehicles, cloths, and flying saucer all along the way.

Under the hood this game is absolutely amazing. it seamlessly uploads all content created by you to its server, organizes it and seeds it to other peoples games. Likewise all content in your game was created by some one else. at the time of this posting there was over 11 million creatures uploaded to the server. 11 Million! that's like populating all of New York and LA.

The game it self plays relatively well. Game play is very simplistic. With out the creature creator and the seamless content manager, the majority of the game would not stand on it's own. However the game really shines when you evolve your little one celled objects to the space age. Suddenly you have an entire galaxy with the potential of millions of worlds to interact with.

Over all Spore delivered all it ever said it would. Further showing the trend in computer games towards a casual, light feel.






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